Using Dungeons & Dragons and Other Games to Reach Kids - Dr. Megan Connell (POY 60)
Transcript
Do you have a memory where someone used something that they had to help you out? I think about a time when a coworker gave me a highlighter pin as a going away present for college. Or just this past weekend, as I'm recording this, a stranger allowed me to jump my car. It's an older model car. Jumped it with his and I got back on the road again. I talked with a psychologist for this episode who uses something both useful and unexpected to help others. And it's games like Dungeons and dragons. And I asked her how any of us can run games like these to help each other out. I'm Josh Morgan. That conversation is coming up next on the plural of you, the podcast about people helping people. I'm a data analyst and sociologist living in Baltimore, Maryland, and I want to honor as many kind and helpful people as I can in my lifetime because I aspire to be like them. I publish this podcast on the 15th of every month so I can introduce them to you. You could check out the episodes from the past nine years. You could subscribe if you haven't already, wherever you get your podcasts. And if you wouldn't mind, tell a friend if you liked this episode. I hope you'll enjoy the show this month. I'd like to introduce you to doctor Megan Connell. She's a board certified psychologist and self described applied game master who lives in Charlotte, North Carolina. Shes also the co founder of a therapy group in Charlotte called HealthQuest where they combine traditional therapy models with cutting edge science, technology and gaming too. Its an interesting approach to therapy that has modernized the field for the 21st century. Megan takes pride in being a lifelong geek and she brings that energy into her daily practices. She serves all sorts of patients, but she specializes as a game master or game leader for groups of patients, especially those who are younger and could use help with their social skills. Well talk more about that in a few minutes. She also has a YouTube channel called geeks like us that's geeks with two threes for ease, where she talks about using psychology while running tabletop role playing games, or ttrpgs like Dungeons and Dragons. She's also written a book about using TTRPGs as a tool in therapy called Tabletop role playing therapy, a guide for the clinician game master I reached out to Megan for this episode because I've been so fascinated by her and her work. Ive been following her for a while and I like role playing games and board games and you know, we can all benefit from therapy. So when I discovered her, it didnt occur to me before I started following her that these things could be joined together into something new. Our conversation gets pretty nerdy, and she mentions some games and some people that ive had to look at myself. But even if you dont follow everything that we talk about in this conversation, I hope that itll remind you that anything can be used to help others, like a highlighter pen or jumper cables or whatever your memory was that I asked at the beginning of the episode. It's all about intention, and I appreciate that Megan made time to talk with me about hers, which is to reach others through therapy and through the gaming hobby. Here's my conversation with Doctor Megan Connell, board certified psychologist and applied game master.
Josh 2We live in this era where I'm still getting used to it, but you can basically go online and look details for any person and kind of read about their history. And I was looking at your history and realizing that you have been to a lot of different corners of the country and you tried. Looks like a lot of different variants of psychology. Would you mind walking me through your professional career and where you are today?
MeganSo I'll start off like, I started this path with being, trying to be a music therapist. I went to Berkeley, College of Music in Boston. Loved it. Great education. Really psyched that I went there studying music therapy. But I am not saying this in false modesty ways. This is genuine. I suck at playing the guitar. I am really, really bad at it. My department chair sat me down and was like, look, you either need to take a year off and really perfect playing the guitar or switch your major and not be a music therapist because you really have to be a proficient guitar player to be effective as a music therapist. I already knew at that point I wanted to study psychology. And so I was like, I'll switch my major and I'll shift because when I was in undergrad, September 11 happened, and I actually called up a Navy recruiter because I grew up in the ocean. So I was like, oh, it makes sense to join the Navy. And they must have hit their numbers so quick after September 11 because this recruiter said, hey, we're good. What do you want to do? And I was like, well, I'm kind of thinking of going to grad school and becoming a psychologist. And they're like, don't join now. Go get your degree. Join as a psychologist. We're going to need psychologists. And so that was already kind of in my head as my trajectory. And so went to grad school out in Hawaii, and then I ended up joining the army because they had a scholarship program that I could join halfway through grad school. So the rest of the army paid for half of my grad school. Guaranteed job, guaranteed paycheck coming right out the gate. So I finished up my graduate training in Hawaii, got my first duty station out in joint Base Lewis McCord in Tacoma, and did a deployment to Iraq from there. And then my second duty station was out in Virginia and then moved down to North Carolina for private practice reasons.
Josh 2Yeah. So are you originally from North Carolina, or is that where you are at the moment?
MeganIt's where I am at the moment. I am originally from Maine, actually. My family has lived on the peninsula I grew up on for over 200 years.
Josh 2That's pretty impressive.
MeganYeah. And also, like, mayflower connections as well, in my family line, so, like, very just, I am New England through and through.
Josh 2I could see that. So you said you settled in North Carolina for private practice reasons. Do you mind explaining what you mean by that?
MeganYeah. So there is a practice down here called satisfact that I came down to join and be a part of, and recently left to open up my own practice with another provider called Healthquest Innovative Therapeutics, where we're really focused on innovation in psychology and making therapy fun and connecting with people, but really trying to do as much as possible to progress the field forward and to bring new things into the field. For myself with therapeutic gaming, my business partner does a lot with virtual reality, and we're trying just to bring people in who are really interested in trying new things in therapy and trying to broaden the field in that way.
Josh 2I don't know who was responsible for designing the lobby, but I saw pictures of it on the website. It's really impressive. I've never seen a lobby that looks like that in a psychiatrist's office. There's all kinds of lighting and, you know, a lot of ambience that I, like I said, I haven't seen before.
MeganThat was, we hired a designer to help with that, but the instruction we gave her was we wanted, essentially, like a health and wellness center on the Starship enterprise was what we were trying to go for.
Josh 1Nice.
MeganAnd I think we really achieved it. It's a really innovative space, and we want it to be immersive, that the second you walk in, it feels therapeutic, it feels healing, it feels like a just comfy, cozy place to be.
Josh 2So it sounds like when you co founded Health Quest, that you already had gaming in mind. Is that true, or did that come later?
MeganNo, the gaming has been since 2017. I've been utilizing tabletop role playing games. So my book came out on it in 2023. And so I've been running games off and on since 2017. Pandemic kind of put a bit of a kibosh in it, and I found now that I've written the book, I'm still running games. It's still fun, but I'm finding more and more I'm wanting to train other people to run the games and sit back and let them run the games.
Josh 2I see. Well, what was the Eureka moment that you had where you're like, oh, I could use tabletop role playing games as a tool for introspection for some of my clients.
MeganYeah, I was doing, I remember very clearly, I was doing chores, and I was myself playing in two different campaigns and had made two seemingly very different characters. And I was thinking about my two characters, and my brain's going, well, they both have come from you, so they have to have some things in common. Let's figure out what they have in common. And when I realized what they had in common, it was sort of like the bottom drop down of something. I'm like, oh, no, that's my core issue that I need to work on. And then that was when that Eureka moment came from where I was like, man, I don't know that I would have gotten to this in individual therapy, like knowing traditional therapy interventions and styles and stuff. That core issue was behind so many defensive walls that I just, even if somebody had reflected and like, oh, I think this is what's going on with you. I don't think I would have been able to see it the way I was able to see and take in that feedback from my characters. And I was like, oh, this is too good. This has to be used in therapy. And kind of fortuitously, I heard another provider, Doctor Boca Bazzaro out in Seattle, talking about how he was using tabletop role playing games with kids on the autism spectrum to teach social skills. I talked with him, and he agreed that there's a therapeutic aspect because he was using it as an educational tool. And so I really wanted to start trying to hit therapy goals. And this is where life weaves things together in a really nice way, because my training as a music therapist was all about, how do you take something that can be therapeutic on its own, but then intentionally use it for therapy, intentionally build in skills and interventions? And so I had all this training on how to teach assertiveness, communication, movement, group cohesion through playing music. I was like, oh, I can do that through playing a game. It's the same stuff. It's just a different medium.
Josh 2Yeah, I was just thinking that. Two different mediums. But it sounds like a lot of the same characteristics.
MeganYeah, there's a lot of overlap. So, you know, tabletop role playing therapy, art therapy, music therapy, movement therapy, equine therapy, you know, a lot of these all have this common thread of, like, we're using something that, on its own, can be therapeutic, and so therapeutic is more. You find something beneficial out of engaging in that activity. Running can be therapeutic. And the difference between therapeutic versus therapy is therapy is set up with a goal in mind. Therapeutic is like, we're just kind of doing it, and sometimes we can get a benefit, and sometimes we don't. And either is okay when we're talking, that we are trying to intentionally be therapeutic. It's. I have a goal and objective that I'm trying to reach through this medium, and so that's what we're doing.
Josh 2That's super interesting. Now, have you played games like dungeons and dragons your whole life, or did you come into that later on?
MeganStarted in middle school, I think, as a lot of people do. I was very obsessed with Lord of the Rings, so I made lots of characters that were basically just legolas over and over again because he was my favorite character in Lord of the Rings. Probably still is, but this was back in ye olden times, before we had printouts and things, and it was all just done on notebook paper where you had to manually write everything out.
Josh 2I remember that.
MeganAnd it was mostly us just goofing around. Then after I left middle school, took an incredibly long hiatus from it. And then I was watching on Geek and Sundry, the ashes of Valcala, Will Wheaton's limited series of the fantasy age system.
Josh 2Okay.
MeganAnd so I was like, oh, this seems really cool. Let me give this a try. And then that led me to critical role. And so this was in 2015. We got this starter set players handbook, started playing, found a group of people on roll 20 to play with just kind of randomly. The first game we were all in, the dungeon master was terrible. We all rage quit at the same moment, but all the players reached out to each other like, that. DM was terrible, but you seemed cool, and do you want to, like, try again? And so then we tried again, and we played pretty much every week since then. We started off as strangers on the Internet. Now we're all incredibly good friends. We have been to each other's weddings and things, so it's great.
Josh 2Awesome. Yeah, I mean, that's like a whole other conversation we could have is like, the community building components of role playing games. It's cool that you're still involved with those same people.
MeganYeah, well, and that's a big part of, I think, the appeal on the therapeutic side is building those connections. So, like, a lot of the folks that I work with are highly anxious and very nervous about meeting new people. And it's one of the reasons that I have continued to use D and D, even though I think there's other gaming systems that, from a therapeutic standpoint.
Josh 2Could be better or might be easier to pick up. I can imagine. Yeah.
MeganYeah. But if you like, one of the systems I really want to run, and I'm really a big fan of, is outbreak undead. Ivan van Nomri kind of helped develop this one. It's a very realistic zombie horror survival game where you actually make a character sheet for yourself and you're surviving in this weird zombie apocalypse world.
Josh 2Oh, neat.
MeganYeah, it's really cool. It uses a lot of neat mechanics and stuff like that. But the challenge is, if I get people who enjoy playing it and then they go off to college or move to a new town, it's going to be hard to find other people who play that. And so I'm wanting to give them a game that they can very easily find other people who play. And so D and D five E has been that game because it's the most widely played role playing game. I actually have this book behind me. I might be switching to tales of the Valorant from Kobold press pretty soon because it's. I like it a little bit better. I not a fan of a lot of the things that Hasbro is doing with the D and D. I feel a little bit of an ethical obligation to not put people into a predatory gaming system that's just going to try and exploit them for money.
Josh 2Yeah, I guess for people that are listening, maybe not understand, or at least my understanding is it's becoming a little more pay to play.
MeganIt is. So it's still always going to be that if you have the rules and you have your imagination and some dice, you can play the game. Or wizard of the coast made an incredible tool with D and D beyond which is a digital character sheet ability to store notes, quickly look up spells, quickly look up resources. It's really. It is an awesome tool. Really like it. They are scaffolding that into a virtual tabletop, and they're incorporating things like just microtransactions and upping subscription fees and putting a lot of tools and things that you want behind a paywall. And so really not a big fan of that.
Josh 2Right. But you have given us two other games to look at, like Tales of the Valiant. That sounds like. I mean, just based on the title alone, that sounds like a neat game.
MeganIt's awesome. It's a very, you know, it is very similar to fifth edition with a few tweaks here and there. And one of the things that I like about COBol Press has done is they've made it incredibly easy to port things in from fifth. So I have a ton of supplements for fifth edition as well, which is kind of a hard thing to walk away from, but they made it very easy to supplement that stuff in and bring it in. But, like, another system that I really like, too, is called Ember wind. It's actually designed to be an exploration of existential psychology, and it's a really cool system. I really like it.
Josh 2A lot of different ways to go, about the same goal as far as building community and working with clients toward therapeutic purposes.
MeganYeah. And I think that's the thing, too, is like, again, you give people a tool that they can use to meet people. Right. And so, like, in a very similar sense, like, if you were pretty much anywhere else in the world, like, if you want to meet people, a really good tool to meet people is a soccer ball. You just show up somewhere with a soccer ball, people are going to want to do a pickup game, and you're going to meet some people. But for folks who are a little klutzy or a little bit more introverted, maybe not wanting to do such an aggressive thing, showing up with some dice and a character sheet at D and D Club is a little bit easier, and it's a little bit easier bar of entry. And so in that way, it can be this great tool. And especially for folks who are neurodivergent, where you're not reading social cues very well, you're struggling to understand what's expected. Playing a game is a great way to socialize. An article came out, oh, gosh, three, four months ago that showed like, I'm going to forget the exact number. 40% is what's sticking in my head, but I think it's like 40% of people diagnosed with autism are in the board gaming hobby, whereas it's only like 2% of the neurotypical pop. I might be completely wrong on those numbers, folks, so please don't quote me.
Josh 2I got the gist, though. Yeah.
MeganYeah. But it is significantly higher.
Josh 2That's fascinating.
MeganYeah. But I mean, like, you think about it, it's like, yeah, board gaming. We're all going to sit down and do something together. But there's rules, there's structure. There's a flow to it. I know what the expectations are. It's not like a cocktail party where I have to just kind of wander around and figure out who wants to talk to me and what are we talking about and what's okay to talk about and what's not okay to talk about. Like, that's so jarring for folks who have a hard time with social skills. And so doing something like this, wherever we're going to just build in an activity that is going to help you talk with folks, because there's been this misconception for a very long time that folks on the autism spectrum don't like to socialize, and that's not accurate at all. A lot of folks feel burned out through social interactions. They get very tired easily, but they want connection. They want to interact with people. But it's also such a huge mental load to try and read the social cues, to try to figure out what's going on. I would almost equate it to, like, you're trying to follow a conversation in a language that you haven't spoken since.
Josh 2High school, or they have different stats on their in person character sheet.
MeganYeah. Yeah. It's just like, what is going on, what's expected, and it's just. It's hard. And when we put a board game or a tabletop role playing game in front of folks, it's like, okay, now I have a script that I can follow. I understand what's expected. And then if there's side conversations and things, too, it's okay because we know eventually we're going to circle back to the game.
Josh 2I got the impression looking through, you know, your bio and everything, that you not only do you enjoy working with neurodivergent groups, but you also enjoy working with young girls.
Josh 1What is it that's special to you.
Josh 2About working with that group?
MeganWell, for one, like, with the gaming side for so long, women were just kind of neglected from the hobby. Incredibly sexist comments from Gary Gahiaks aside. Yeah, you know, women were there from the start. And, like, especially in the eighties, the tables felt unwelcoming to women. And girls play. When we think about, like, the typical play that younger girls engage in, it's imaginative. It's make believe, it's story, it's role playing. This is a game that fits, like, kind of how we socialize girls to play and yet girls don't feel like they have a space to play. And so that was really one of the reasons I wanted to do that. And we also know that in groups, just because of how our society is, is if there is one man at the table, it completely throws off the balance. Even if they are not the person in charge, if they are not the most highly educated people still will defer to him.
Josh 2Right.
MeganAnd so I wanted to create a space where women could speak, could have their voices heard, and could build strong, supportive relationships with one another, because it's another thing in our culture where women are taught to not be supportive of one another. And a lot of people will argue it's like, well, that's biological. No, that is completely something that is taught by our society that's social.
Josh 2Yes.
MeganThis is an n of one case study, but I had a parent session with one of my players, and the parent, this was somebody who had been in two or three rounds of my group, and the parent was coming in, and I was having my little imposter, like, oh, God, they're going to say, what the heck are you doing? I haven't seen any improvement in my kid, blah, blah, blah. And I'm like, I've seen all this growth in this person. And the parent came out like, yeah. So what are your questions? You know, I've enjoyed having them in group, blah, blah, blah. And they're like, I just want to know what the heck is it that you're doing in there? Because it's amazing. And I was like, what will explain? And they were, my OG group had this tradition that whenever somebody had a birthday, they would have a sleepover at the birthday person's house, and that person would run a game. Oh, cool, the sleepover.
Josh 2Yeah.
MeganAnd they're like, my kid has their school friends over sometimes, and then they have their d and d friends over other times. When they have their school friends over, they're being catty, they're gossiping, they're being backhanded, compliments, they're being mean. I. And they have their d and d friends over. Everyone's laughing, everyone's being supportive. They're cheering one another on. They are just being kind and goofy and fun. I want all my kids friends to be d and d friends.
Josh 2That's a different dynamic. Yeah. That's really meaningful. That's awesome that you're able to not only help convey that kind of setting where people feel like they're safe, but also teaching them to kind of spread that on their own. That's really cool. Now, getting back to the talk about game masters and dungeon masters, are there different components of therapy that game masters can consider as they are running a game that might be beneficial to their players? Does that make sense?
MeganYes. Yeah. So different psychological themes and things. I think the big thing is, first off, don't be a therapist for your friends.
Josh 2No, of course not.
MeganYeah, don't do that stuff. Yeah. But when you're talking about representation, you want to avoid stereotypes, right. And, like, you want to have thoughtful representation. There's an awesome webpage called writing the other that talks about how to write from other people's perspectives that aren't your own. So representing blindness, deafness, physical disability, intellectual, you know, different types of psychological problems.
Josh 2It's like writingthe other.com.
MeganYes. Like some of its paid stuff, some of it's free, but there's a lot of good resources on there. And I think one of the best things you can do as a game master is to create a world that is diverse and like, as inclusive as possible. I ran a live play called clinical role where it was all therapeutic game masters playing.
Josh 2And it's on YouTube, by the way.
MeganYes. Yes, it is. I didn't upload the end of the campaign because I started having audio issues with the recordings and I couldn't figure out how to solve it. And now it's been so long, I feel slightly embarrassed to upload.
Josh 2Oh, shoot. I understand that.
MeganBut we had a city that we built and I think a quarter of the population was halflings. And so when I was developing the different buildings and stuff in the city, I was like, okay, so if you have a quarter of your population is four foot or less, that's going to require different architecture. And also another 10% of the population was Dragonborn, who are usually over 6ft. So it's like, okay, we got this huge diversity and heights and so, like, creating that. The norm for doors was to have those. They're not called nesting doors. I can't remember the term where you have a door within a door.
Josh 2I know what you're talking about, but I can't think of it either.
MeganYeah, there is a special term for it. Keith Eilderman, who wrote the monsters, know what they're doing. He knows the term. He was the one who taught it to me. I can't remember, but that was the norm because there would have to be a big door that would work for your tall population and then a smaller door and then that. In the taverns that there's two sets of stairs going up the stairs, one with smaller steps and one with larger steps and that the bar stools are of varying heights and things just to show that there is inclusion and thought put into this, that it's not just the world is set for one thing, for dungeon masters who homebrew to intentionally seed NPC's that are outside your norm. Because as you're, you know, a lot of us have to come up with NPC's on the fly because our players do something unexpected every single game. And if you're coming up with NPC's on the fly, your biases are going to come up. It's kind of, no matter what you do, they're going to. That those biases will be there.
Josh 2That's a good point.
MeganAnd so when we intentionally seed this stuff to, you know, more accurately kind of show what we want, then we can have that more diverse experience, you know? And like, I think a lot about like, the lessons of Sesame street, which maybe is a little weird, but Sesame street was incredibly intentional with its casting because they realized a lot of kids who were going to watch Sesame street wouldn't have seen the same diversity as kids growing up in New York. And so they wanted to have PEOPLe have just have that experience, you know, and like, how AMAZing that is. I just read a Reddit post about the golden girls, which is also great show. That one pulls up, oh, yeah, about somebody was talking about an episode where gay marriage was talked about as just kind of a normal thing. And they said they watched that at like eight or nine. And so they never thought gay marriage was a big deal. And like they were getting older and they're like, why do people care so much? I saw it on the golden girls. It's fine. What are you talking about?
Josh 2It's interesting to me because I came into this conversation with you, I guess, more focused on therapy, which what you do obviously relates at its core to therapy, but then there's also these other social opportunities.
Josh 1That's just super cool.
MeganYeah. And it's a neat thing just to be thinking about a world that actually thinks about the consideration of others. I just kind of like engaging in that headspace and thinking about that. And I guess I should say too, obviously use session zero. Have a session zero. Talk with your players about their boundaries. If they've said they don't want something in the game, don't put it in the game. If you have to have that thing in the game and that that player doesn't want in that game, let them know that your table is not the right table for them. No disrespect. It's okay.
Josh 2Like religion and politics, I guess. Could be an example.
MeganYep. For those running one shots, too, there's an awesome product I want to plug that's not mine. It's called the deck of player safety. It's a deck of cards that you hand out and people can anonymously put them in envelopes and hand them to the game master. And the game master just puts all the cards out and that's like, those are our no go topics. It's a really quick. It takes like five minutes to do. I use it when I run games at conventions. It's a great tool.
Josh 1That sounds awesome.
Josh 2Thank you for recommending that. You obviously have your book, but in addition to your book, is there anything else you wanted to plug, like your YouTube channel?
Josh 1Geeks like us.
MeganYeah, geeks like us. We are hopefully going to be restarting a few different projects there in January. Is kind of the fingers crossed. Amelia, who's been our community manager, she and I are going to do a co op of Baldur's Gate so she can finish the game. Is the idea.
Josh 2Is that Baldur's gate three?
MeganBaldur's gate three. Yep. Love that game. Super fun. Also got to probably be doing some board game talk, doing some actual play of board games. Like, I love tabletop role playing games, but I have over 200 board games.
Josh 2Wow.
MeganYeah. And actually, I went through them and I have played all but eleven.
Josh 2That's amazing.
MeganYeah.
Josh 2You know what I found about people that play board games in my life is they are the ones that know the good ones. And when you play board games with them, it's like, I need to get this game and this game and this game just because, like, I would have never known about it otherwise.
MeganOh, board game is so much fun, and there's so many good things to do, and it's just my kids are finally at an age where they can, like, they're younger than 14, but they can play the 14 plus board games and are really good with the strategy and stuff like that. And it's. It's so much fun. So gonna be doing something with board gaming on geeks like us. But, yeah. Check out my book, tabletop role playing therapy. It is available as an audiobook as well as in print. I really pushed the publisher to do that, and I'm really pleased that they did. For those who are not clinicians, psychologists in the therapy field, it is written in a way that can be accessible to other folks. I wanted to really hit two specific audiences with this. One is those who are professionals, psychologists, wanting to understand how to use this game as a tool in their practice. But the other is for players of the game to understand. Why the heck does this game make me feel so many things? Why does this imaginary land and imaginary character that I just do a silly voice for at the table with my friends live in my head so much? And so my hope is that this book will give you a little bit of insight into that. And for people who are coming through college and wanting to study it, I have in my appendix, I have a whole section of. Here's some research questions that we really need answered. So please do so.
Josh 2Nice. I love that.
MeganHere is your thesis topic. Go.
Josh 2Very cool. Now, I'm asking for myself with this question. I usually ask, where can we follow you online? But I'm leaning forward because I want to know where can we follow you online? Because I want to. I want to hear about more board games.
MeganYeah. So Megan Psyd pretty much on everything. So that's Megan Psyd. That's the highest degree I have. It's psychology, doctorate. I'm on switching away from twitter because of, which is unfortunate, because that's how I have most of my connections, most of my following. I'm trying to do a little bit more instagram, more threads, and blue sky. I'm trying to find everybody on blue sky. That's. It's sort of like the, you know, you graduate from one school and you go into the next, and all your friends are at the same school, but you can't. You're trying. You're at the lake, the playground or whatever, and be like, where is everybody?
Josh 2Yes. I'm going through that right now, too. Yeah.
MeganYep. So the. But I am at Megan Psyd on all of those things.
Josh 2Okay, great.
MeganAnd then also, healthquest is where I am. I do clinical work. I am pretty much always accepting new clients. And then I do professional consultations as well.
Josh 2Now, I know there's a counseling compact coming, which I don't know if that's different than what you do, but are you able to see people in different states?
MeganI am. So I'm part of the psychology compact. So the psipact, and it is in 42 states, legislation pending in New York and Massachusetts right now.
Josh 2Okay.
MeganIt's great. And again, I'm always taking people. I do. Almost 75% of my practice is virtual.
Josh 2Oh, nice. Good to know. Well, like I said, I really enjoyed this. I really appreciate the work that you're doing.
MeganOh, thank you.
Josh 2I hope you enjoy your evening. Thank you again for your time, and we'll be in touch.
MeganAwesome. Take care. Have a good night.
Josh 1This is the plural of you. I'm Josh morgan, and the show's website is pluralofyou.org dot. That's all for now.